This Guide presents information to be considered when designing games for literacy learning, uses game examples that demonstrate how game developers and literacy educators have worked together, and features 12 case studies of good practice games. It is intended to assist game developers, literacy experts, and the staff of agencies interested in funding the development of digital games for early grade literacy learning.
Lim, K. Y. T., Comings, J., Lee, R., Yuen, M. D., Hilmy, A., Chua, D., & Song, B. H. (2018). Guide to developing digital games for early grade literacy for developing countries. Foundation for Information Technology Education and Development and World Vision.
This work is made available under a Creative Commons Attribution 4.0 International License: https://creativecommons.org/licenses/by/4.0/.